Good morning peeps, It has been quite a struggle to keep developing this open source engine. I had some highs and lows, ups and downs. Now I am currently workin...
I've been on a bit of a break from coding, but now I'm returning to getting back into the joys of making this C++ engine. What I've been working on still is th...
When the runtime was just a simple HTML5 JS based engine things moved so quickly and never the hint of a "Segmentation fault". Moving onto C/C++ is a bit more d...
Developing 1.3.0 has been possibly one of the longest periods between versions in Game Pencil Engine. The editor, UI and added classes was tons of work. The U.I...
Game Pencil Engine Changelog Version 1.2.1[RELEASE CANDIDATE] Changelog Sections are now alphabetized after "Engine Changes" #11 KEY changes made a multitude of...
The following is the changelog for the upcoming release of 1.1.2. A few more changes are expected before the public release is made. Game Pencil Engine Changelo...